Clones |
||||||||||
IMPORTANT!This is a special type of team game. Teams are not based on players wearing red, blue or yellow packs. Instead, players form "groups". The number of players in a group is determined by the "Players in Group" parameter (see below). Groups can consist of two, three, four or five players. After the game has been started, each group must band together and go through a "Cloning Station" (Recharge Bay). As each of the players in a group passes through the Cloning Station, they will become "joined" as clones. |
||||||||||
Objective |
Description |
|||||||||
| Tension between the separate coalitions had always existed. Uncertainty grew as rumours surfaced that some coalitions were training small groups of battle clones. It appeared as though a struggle for power was about to begin. Conflict seemed inevitable. Each coalition created and deployed their own group of battle clones. Soon, the clash commenced. Due to the small size of a group of battle clones, they are swift and efficient. However, if one battle clone is tagged, ALL battle clones from the group are also tagged. This fact alone may bring an early end to the conflict. However, for now, the battle still continues. Group against group, coalition against coalition. Which one will eventually emerge victorious? | Clones is a game in which small groups compete against other small groups in a clever game of tactics and skill. In this game, when one of the players in a group is tagged, the tagged player is deactivated and EVERY OTHER PLAYER IN THE GROUP is also instantly deactivated at exactly the same time. The group with the highest point score at the conclusion of the game is declared the winner. | |||||||||
Game Play |
Parameters |
|||||||||
|
|
|||||||||